Whisker Squadron: Survivor

Project Details

  • Organization: Flippfly
  • Role: Gameplay Programmer & Game Designer
  • Engine: Unity
  • Project Timeline: June, 2022 - Febuary, 2025
  • Available On: Steam and PlayStation 5

My role

My role on Whisker Squadron: Survivor covered both gameplay programming and game design. Throughout the project's development, I played a key role in bringing new and existing ideas to life through a strong iterative process of design, prototyping, playtesting, polishing, and releasing. This involved developing new gameplay systems, items, levels, technical utilities, bug fixing, and more. I also worked closely with each department assisting in integrating their work into Unity to ensure a seamless experience across all aspects of the game. As the project neared completion, I was thrilled to see it come together as my first professional and successful title. I am incredibly proud of what we at Flippfly created and grateful to have been part of the journey.