The Trials

Project Details

  • Organization: Independent
  • Role: Gameplay Programmer & Level Designer
  • Engine: Unity
  • Project Timeline: September, 2022 - December, 2022
  • Available On: Itch.io

My role

The Trials was developed with a focus on creating a dynamic first-person movement system, featuring mechanics such as crouch sliding, wall running, ledge climbing, ladder climbing, and more. I then designed a prototype playground environment where players could test and refine their skills using this movement system in a short gameplay loop.