Polarity

Project Description

A short split screen 3d puzzle game where the players must find a solution to each room based on select given mechanics.

Pick up green orbs to have the player flip gravity. This mechanic is required to be used in many ways to solve many varying puzzles.

When an orb is picked up by a player, they are able to throw the orb into the required slot. These slots once activated can open doors, move platforms, and help complete the puzzle. Players are also able to pass orbs back and forth to each other.

Players will need to move across platforms in different ways to complete specific puzzles.

Level Design

Top down view of the first level in Polarity.

In this level, players will need to find the correct pattern in which they need to throw their orbs. Each available slot will trigger a new platform to move which allows the players to continue through the room.

This level is a top down view of the available rooms the players will explore while learning about the anti gravity orb mechanic. These levels are built to challenge the players to change their rotation on gravity to solve the available puzzles.

This room shows an example of how players will need to utilize anti gravity to complete some puzzles.

Players will need to work together on opposite sides of platforms to be able to progress to seperate rooms together.

In one of the final levels, players are introduced to a slowfall mechanic in which they are able to slowly fall with reduced gravity. This view shows how players will need to dodge specific platforms without resetting their progress.

Project Download

Download is currently unavailable for Polarity however, Click Here to view the project files!