Ball Burster
Project Details
- Organization: Independent Group Project
- Role: Gameplay Programmer & Game Designer
- Engine: Unity
- Project Timeline: Two days - Game Jam 2024
- Target Platform: Mobile - Google Play
My role
Ball Burster was a short game jam project focused on creating a mobile game with minimal art assets. While the project required only a small amount of programming, I used the opportunity to experiment with Unity’s Post Processing effects and implement basic functionality for mobile devices.