Ball Burster

Project Details

  • Organization: Independent Group Project
  • Role: Gameplay Programmer & Game Designer
  • Engine: Unity
  • Project Timeline: Two days - Game Jam 2024
  • Target Platform: Mobile - Google Play

My role

Ball Burster was a short game jam project focused on creating a mobile game with minimal art assets. While the project required only a small amount of programming, I used the opportunity to experiment with Unity’s Post Processing effects and implement basic functionality for mobile devices.